Register - Bitmap Data: Revision history

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21 January 2024

  • curprev 22:5822:58, 21 January 2024NerdOfEpic talk contribs 855 bytes +46 No edit summary
  • curprev 22:5622:56, 21 January 2024NerdOfEpic talk contribs 809 bytes +809 Created page with "To load data into the bitmap graphics buffers you must stream it into place 1 byte at a time. Without this approach it's not possible to address 192K bytes of data with a 16-bit address bus on the 65C02 CPU. First, set the address where data will be placed, then set the data that goes in that spot. === Address === {| class="wikitable" ! Bit !! 7 !! 6 !! 5 !! 4 !! 3 !! 2 !! 1 !! 0 |- ! Byte 0 | A || A || A || A || A || A || A || A |- ! Byte 1 | A || A || A || A || A..."