Tile Formats: Revision history

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23 January 2024

14 January 2024

  • curprev 13:2213:22, 14 January 2024NerdOfEpic talk contribs 1,577 bytes +1,577 Created page with "Graphics tile formats in NerdConsole were inspired by the layout used by the NES. Tiles are 8x8 pixels per layer and each subsequent layer represents the next bit of color data. Data is layed outline left to right as bits, and top to bottom as bytes. Each layer's data is made up of 8 bytes and if there are multiple layers for a single tile (which is common) the data for each layer immediately follows the previous layer's data in memory. Various tile formats exist based..."