Register - Bitmap Control: Difference between revisions
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NerdOfEpic (talk | contribs) (Created page with "The Bitmap control register is for managing which buffer is active for rendering. {| class="wikitable" ! Bit !! 7 !! 6 !! 5 !! 4 !! 3 !! 2 !! 1 !! 0 |- ! $02E1 | - || - || - || - || - || - || - || B |} === Key === * B - Active Buffer [0-1] ** Live Mode *** No effect. Data is always shown live. ** Black Mode *** 0 = Show all black buffer. *** 1 = Show data buffer. ** Double Mode *** 0 = Set buffer 0 to active for rendering. *** 1 = Set buffer 1 to active for rendering....") |
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''' Key ''' | |||
* B - Active Buffer [0-1] | * B - Active Buffer [0-1] | ||
** Live Mode | ** Live Mode | ||
Latest revision as of 20:55, 23 January 2024
The Bitmap control register is for managing which buffer is active for rendering.
| Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
|---|---|---|---|---|---|---|---|---|
| $02E1 | - | - | - | - | - | - | - | B |
Key
- B - Active Buffer [0-1]
- Live Mode
- No effect. Data is always shown live.
- Black Mode
- 0 = Show all black buffer.
- 1 = Show data buffer.
- Double Mode
- 0 = Set buffer 0 to active for rendering.
- 1 = Set buffer 1 to active for rendering.
- Live Mode
This register is a part of the Control Page.