Register - Graphics Mode

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Revision as of 20:20, 22 January 2024 by NerdOfEpic (talk | contribs) (Created page with "Setting a mode value into the Graphics Modes register is how graphics modes are switched. All graphics mode changes are, by design, destructive to almost all data in the PPU. {| class="wikitable" ! Bit !! 7 !! 6 !! 5 !! 4 !! 3 !! 2 !! 1 !! 0 |- ! $02FF | G || G || G || G || G || G || G || G |} ''' Key ''' * G - Graphics Mode [0-255] This register is a part of the Control Page.")
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Setting a mode value into the Graphics Modes register is how graphics modes are switched. All graphics mode changes are, by design, destructive to almost all data in the PPU.

Bit 7 6 5 4 3 2 1 0
$02FF G G G G G G G G

Key

  • G - Graphics Mode [0-255]

This register is a part of the Control Page.