Register - Bitmap Control

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Revision as of 21:49, 21 January 2024 by NerdOfEpic (talk | contribs) (Created page with "The Bitmap control register is for managing which buffer is active for rendering. {| class="wikitable" ! Bit !! 7 !! 6 !! 5 !! 4 !! 3 !! 2 !! 1 !! 0 |- ! $02E1 | - || - || - || - || - || - || - || B |} === Key === * B - Active Buffer [0-1] ** Live Mode *** No effect. Data is always shown live. ** Black Mode *** 0 = Show all black buffer. *** 1 = Show data buffer. ** Double Mode *** 0 = Set buffer 0 to active for rendering. *** 1 = Set buffer 1 to active for rendering....")
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The Bitmap control register is for managing which buffer is active for rendering.

Bit 7 6 5 4 3 2 1 0
$02E1 - - - - - - - B

Key

  • B - Active Buffer [0-1]
    • Live Mode
      • No effect. Data is always shown live.
    • Black Mode
      • 0 = Show all black buffer.
      • 1 = Show data buffer.
    • Double Mode
      • 0 = Set buffer 0 to active for rendering.
      • 1 = Set buffer 1 to active for rendering.

This register is a part of the Control Page.